Porting Java-based mods to Lua
#1
Keep in mind: I am not an expert in either Java or Lua

I came across jnlua: https://code.google.com/p/jnlua/

It claims to be able to access both java and lua functions.

My question is would this be a viable option for using established mods for the proprietary Minecraft Server by doing the following:

1. Installing said java server mods in a separate plugin directory
2. Writing a plugin that is able to call those mods (Think of Forge API)
3. Writing individual lua plugins for those mods to handle the I/O between the server and the java mods
4. Profit????

The only reason I can see that this wouldn't work is that the server uses the standard lua interpreter.

Let me know if this would ever be a possibility or if it sounds like the ramblings of a mad man.

I repeat: I am not an expert in Java or Lua.
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Messages In This Thread
Porting Java-based mods to Lua - by Atro - 01-13-2015, 01:22 PM
RE: Porting Java-based mods to Lua - by Atro - 01-13-2015, 02:46 PM
RE: Porting Java-based mods to Lua - by Atro - 01-13-2015, 02:59 PM
RE: Porting Java-based mods to Lua - by Howaner - 01-13-2015, 04:14 PM
RE: Porting Java-based mods to Lua - by xoft - 01-13-2015, 05:05 PM
RE: Porting Java-based mods to Lua - by Atro - 01-13-2015, 05:13 PM
RE: Porting Java-based mods to Lua - by xoft - 01-13-2015, 06:14 PM
RE: Porting Java-based mods to Lua - by Defkil - 02-20-2015, 03:03 AM
RE: Porting Java-based mods to Lua - by LO1ZB - 02-20-2015, 03:10 AM
RE: Porting Java-based mods to Lua - by worktycho - 02-20-2015, 03:57 AM



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