MCSmash/Super Smash Craft Beta (Bug fixes! Per-arena item management!)
#9
Oh ok, so thats just kind of my fault. I probably should find a way around that. I just checked if the player was invincible, and if he was, no lives would be taken away. So right after the first contact with the outer boundary, I would set the players invincible ticks to 5. Unfortunately, the invincibility powerup kind of interferes with that so the guy who's invincible can't lose any lives whether he fell off or not.
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Messages In This Thread
RE: MCSmash/Super Smash Craft Beta - by NiLSPACE - 01-19-2015, 04:20 AM
RE: MCSmash/Super Smash Craft Beta - by NiLSPACE - 01-19-2015, 04:35 AM
RE: MCSmash/Super Smash Craft Beta - by NiLSPACE - 01-19-2015, 04:48 AM
RE: MCSmash/Super Smash Craft Beta - by NiLSPACE - 01-19-2015, 04:56 AM
RE: MCSmash/Super Smash Craft Beta - by DiamondToaster - 01-19-2015, 05:03 AM
RE: MCSmash/Super Smash Craft Beta - by tonibm19 - 01-19-2015, 05:56 AM
RE: MCSmash/Super Smash Craft Beta - by xoft - 01-19-2015, 07:40 AM



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