Player skins without authenticating
#3
A custom auth server would still need the clients to auth against it, too, which would require modding or changing the HOSTS file for the clients to log in.

I believe we could implement a much simpler approach - if in auth-offline mode and the admin sets it up, the server could still contact Mojang servers and request the skin (there's API for that: http://wiki.vg/Mojang_API#UUID_-.3E_Prof...kin.2FCape )
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Player skins without authenticating - by Mathias - 12-31-2015, 08:47 AM
RE: Player skins without authenticating - by xoft - 01-01-2016, 06:18 AM



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