Moving blocks
#9
I'm bringing this matter up once again.
(after touching some low-level-ish concepts (by my standarts) in lua I feel a bit too restricted by careful and cautious MCS APIBig Grin)

Is there a reason why cWorld::BroadcastBlockAction isn't exported? Like real one, "it will all break down" kind of reason?
I can see BroadcastSoundEffect and BroadcastSoundParticleEffect here, so why won't we make BlockAction broadcastable as well?

Tried to look up TileEntities in the API, had no luck. Are they even exported or something?
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Messages In This Thread
Moving blocks - by Taugeshtu - 09-08-2012, 11:03 PM
RE: Moving blocks - by xoft - 09-08-2012, 11:28 PM
RE: Moving blocks - by NiLSPACE - 09-08-2012, 11:34 PM
RE: Moving blocks - by Taugeshtu - 09-08-2012, 11:37 PM
RE: Moving blocks - by FakeTruth - 09-09-2012, 12:19 AM
RE: Moving blocks - by Taugeshtu - 09-09-2012, 12:30 AM
RE: Moving blocks - by xoft - 09-09-2012, 01:26 AM
RE: Moving blocks - by Taugeshtu - 09-09-2012, 02:49 AM
RE: Moving blocks - by Taugeshtu - 01-03-2014, 10:32 AM
RE: Moving blocks - by xoft - 01-03-2014, 03:46 PM
RE: Moving blocks - by Taugeshtu - 01-26-2014, 02:36 AM
RE: Moving blocks - by NiLSPACE - 01-26-2014, 03:00 AM
RE: Moving blocks - by tigerw - 01-26-2014, 03:57 AM
RE: Moving blocks - by Taugeshtu - 01-26-2014, 06:42 AM
RE: Moving blocks - by tigerw - 01-26-2014, 10:21 AM
RE: Moving blocks - by xoft - 01-26-2014, 09:02 PM
RE: Moving blocks - by tonibm19 - 01-26-2014, 09:07 PM
RE: Moving blocks - by tigerw - 01-26-2014, 10:16 PM
RE: Moving blocks - by NiLSPACE - 01-26-2014, 10:22 PM
RE: Moving blocks - by tigerw - 01-26-2014, 11:14 PM
RE: Moving blocks - by NiLSPACE - 01-26-2014, 11:39 PM



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