Weird problems with self-compiled server
#3
I didn't change anything in the generator settings,it's the generator that have changed over time! The map was generated in an old version of MCServer,and you can find things like taiga next to swampland next to ice plains next to jungle next to mushroom island,and all in about 100 blocks :O because of this if I /regen a chunk ocean appears,as you said.
There is a value in compression factor that forces MCServer to work like old versions? I never had problems in terms of cpu usage.
Oh,and regenerated chunks appear when server loads the map after putting a value >0 in compressionFactor,even if the map is a copy of original,compressed one (i.e. it wasn't saved with newer versions of MCServer)
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Weird problems with self-compiled server - by Tox - 02-03-2014, 09:33 AM
RE: Weird problems with self-compiled server - by Tox - 02-03-2014, 11:04 PM



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