NoChunkFall - Raspberry Pi REMADE
#5
Something like:
Code:
for i = -1, 1 do
  for j = -1, 1 do
      table.insert(SpawnChunks[World:GetName()], {World:GetSpawnX() / 16 + i, World:GetSpawnZ() / 16 + j})
  end
end
should do the trick as well.
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Messages In This Thread
RE: NoChunkFall - Raspberry Pi REMADE - by jan64 - 02-22-2015, 08:38 PM
RE: NoChunkFall - Raspberry Pi REMADE - by xoft - 02-22-2015, 09:14 PM
RE: NoChunkFall - Raspberry Pi REMADE - by jan64 - 02-23-2015, 06:59 AM



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