Disallowed movement
#6
I have almost exactly copied you code:
local bblock = cBoundingBox(Vector3d(-372, 218, 131), Vector3d(-377, 220, 130))

function OnPlayerMoving(Player, OldPosition, NewPosition)
	World = Player:GetWorld()
	if bblock:IsInside(NewPosition) then	
		return true		
	end
end	

I don`t really know what the issue is here, nothing happens when I enter the area
(I even tried giving myself default rank)
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Messages In This Thread
Disallowed movement - by Bobstergaming - 11-07-2015, 09:16 PM
RE: Disallowed movement - by NiLSPACE - 11-07-2015, 09:54 PM
RE: Disallowed movement - by xoft - 11-09-2015, 08:32 AM
RE: Disallowed movement - by Bobstergaming - 11-12-2015, 06:05 AM
RE: Disallowed movement - by DiamondToaster - 11-10-2015, 06:34 AM
RE: Disallowed movement - by Bobstergaming - 11-12-2015, 06:41 AM
RE: Disallowed movement - by NiLSPACE - 11-12-2015, 07:54 AM
RE: Disallowed movement - by Bobstergaming - 11-14-2015, 01:25 AM
RE: Disallowed movement - by DiamondToaster - 11-14-2015, 09:20 AM
RE: Disallowed movement - by NiLSPACE - 11-14-2015, 01:28 AM
RE: Disallowed movement - by Seadragon91 - 11-14-2015, 04:19 PM
RE: Disallowed movement - by Bobstergaming - 11-15-2015, 07:03 PM
RE: Disallowed movement - by NiLSPACE - 11-15-2015, 07:21 PM
RE: Disallowed movement - by xoft - 11-18-2015, 04:28 AM
RE: Disallowed movement - by Bobstergaming - 11-18-2015, 06:48 AM
RE: Disallowed movement - by xoft - 11-18-2015, 06:40 PM
RE: Disallowed movement - by NiLSPACE - 11-18-2015, 08:41 PM
RE: Disallowed movement - by xoft - 11-18-2015, 09:55 PM



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