Network refresh rate (tick rate)
#2
Hello, welcome to the forum.

It's not possible by editing the server configuration, but it should be possible to quite easily change the server's source code for this. Basically the only place that forces the tick duration is the world tick thread execution: https://github.com/cuberite/cuberite/blo...d.cpp#L123 ; look for the definition of cTickTime. I'd expect some minor breakages such as the daylight duration etc., but other than that it should be doable. If you manage to modify the source so that the tick time is configurable, I'd consider merging such a pull request to the main codebase.
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Messages In This Thread
Network refresh rate (tick rate) - by AdidasAndi - 05-29-2019, 02:40 AM
RE: Network refresh rate (tick rate) - by xoft - 05-30-2019, 12:15 AM



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