Rainy (r1028)
#8
If they're using a similar method, why not. I'm pretty sure they have fine-tuned the parameters by now, so it would mean we could have fine-tuned parameters, too Smile Or even better yet, make those parameters per-world settable in world.ini, with the craftbukkit values as the defaults.
Also, this algorithm supports changing the weather via a plugin quite easy - just call the same piece of code.
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Messages In This Thread
Rainy (r1028) - by Taugeshtu - 06-05-2012, 06:07 AM
RE: Rainy - by NiLSPACE - 06-05-2012, 06:25 AM
RE: Rainy - by cedeel - 06-05-2012, 08:01 AM
RE: Rainy - by xoft - 06-05-2012, 04:43 PM
RE: Rainy - by cedeel - 06-08-2012, 09:04 AM
RE: Rainy - by NiLSPACE - 06-05-2012, 11:38 PM
RE: Rainy - by distroyed123 - 06-06-2012, 11:12 PM
RE: Rainy - by xoft - 06-08-2012, 04:48 PM
RE: Rainy (rev. 787 compatible) - by Taugeshtu - 08-25-2012, 03:19 AM
RE: Rainy (rev. 787 compatible) - by NiLSPACE - 02-09-2013, 11:23 PM
RE: Rainy (r1028) - by Taugeshtu - 02-12-2013, 12:33 AM



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