08-30-2012, 10:43 PM
Yes, when we write 1.3.2 protocol, the server will be able to have both version clients connected at the same time.
Currently MCServer doesn't offer anything 1.3.2-specific, so gameplay shouldn't be affected. If we later implement something specific, such as villager trading etc., we'll either drop the old protocols not supporting it or make them ignore that action silently. We'll see when the time comes.
For now the important thing is that we can work on the 1.3.2 protocol simultaneously with other changes and it doesn't break anything.
Currently MCServer doesn't offer anything 1.3.2-specific, so gameplay shouldn't be affected. If we later implement something specific, such as villager trading etc., we'll either drop the old protocols not supporting it or make them ignore that action silently. We'll see when the time comes.
For now the important thing is that we can work on the 1.3.2 protocol simultaneously with other changes and it doesn't break anything.