01-30-2014, 01:32 AM
I think this should be implemented inside MCServer - otherwise anyone can edit a sign with text longer than 15 chars and do the same crash for all players, no need to involve this plugin.
This is strange, because I remember the other day making a sign with extremely long text, it just overflowed the sign, but the client didn't crash. They must have changed it since then.
This is strange, because I remember the other day making a sign with extremely long text, it just overflowed the sign, but the client didn't crash. They must have changed it since then.