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Mobs non interactive
#1
Hi all,

I've compiled MCServer from source code on my Raspberry Pi and it seems to be working very well. SO MUCH better performance over the Java version! Thank you for all the hard work putting this project together. It's so far been a ton of fun setting it up and running it.

I'm having a problem with the mobs on my server. I've searched high and low and can't seem to find an answer to my question, so posing it here. Mobs - passive and aggressive - are spawning normally on my server, but they're completely inert. They don't move, don't respond to players, and can't be damaged or interacted with in any way. They do fall if I remove blocks from underneath them, and the chicken runs though its falling/flying animation. Octopuses are running their swimming animation, but are otherwise not moving.

Also, I can't drown, and neither can mobs.

I've seen that Mob AI is in work, but this seems to be a bigger problem than that. Any ideas?

Edit: I should mention that player vs player damage appears normal.

Thanks!
Matt
Reply
Thanks given by: luca


Messages In This Thread
Mobs non interactive - by mattm - 06-09-2013, 02:40 AM
RE: Mobs non interactive - by xoft - 06-09-2013, 02:43 AM
RE: Mobs non interactive - by mattm - 06-09-2013, 02:45 AM
RE: Mobs non interactive - by xoft - 06-09-2013, 03:07 AM
RE: Mobs non interactive - by NiLSPACE - 06-09-2013, 04:27 AM
RE: Mobs non interactive - by mattm - 06-09-2013, 01:20 PM
RE: Mobs non interactive - by luca - 06-23-2013, 09:15 PM
RE: Mobs non interactive - by tonibm19 - 06-25-2013, 04:54 AM
RE: Mobs non interactive - by NiLSPACE - 06-25-2013, 05:00 AM
RE: Mobs non interactive - by tonibm19 - 06-25-2013, 05:04 AM
RE: Mobs non interactive - by xoft - 06-25-2013, 06:47 AM
RE: Mobs non interactive - by tonibm19 - 06-25-2013, 07:24 AM
RE: Mobs non interactive - by xreprimand - 08-26-2013, 01:15 AM
RE: Mobs non interactive - by xoft - 08-26-2013, 04:43 AM
RE: Mobs non interactive - by tigerw - 08-26-2013, 05:14 AM
RE: Mobs non interactive - by louisgg - 02-16-2014, 06:37 PM



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