STR, no, this is much more effective CPU-wise.
Only I'm afraid the coords are wrong, each X and Z needs +2, because they are not relative to the area center, but to its XM-ZM corner. That's probably why it doesn't work, right, Daniel? Sorry for misleading you in the code comment, didn't think of that back then.
Only I'm afraid the coords are wrong, each X and Z needs +2, because they are not relative to the area center, but to its XM-ZM corner. That's probably why it doesn't work, right, Daniel? Sorry for misleading you in the code comment, didn't think of that back then.