I was trying to write a plugin that lets u spectate a other player.
Here is my problem: For some reason the spectated player seems to stay at one place for the spectator.
I got absolutely no idea why that happens and I hope that someone can help me :)
homeDir = 'Plugins/Spectate' function Initialize(Plugin) require "posix" Plugin:SetName("Spectate") Plugin:SetVersion(1) PluginManager = cRoot:Get():GetPluginManager() PluginManager:BindCommand("/spectate","spectate.spectate",HandleSpectateCommand," - Spectate!") LOGINFO("Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) return true; end function HandleSpectateCommand(Split, Player) time = 10 username = Player:GetName() Playername = Split[2] _player = GetPlayerByName(Playername) while testzeit >= 0 do spectate(Player, Split) end return true end function GetPlayerByName( inPlayerName ) local _player local PlayerSetter = function( Player ) _player = Player end cRoot:Get():FindAndDoWithPlayer( inPlayerName, PlayerSetter ) return _player end function spectate(Player, Split) posix.sleep(1) time = time - 1 X = _player:GetPosX() Y = _player:GetPosY() Z = _player:GetPosZ() Y=Y+2 Player:TeleportToCoords(X, Y, Z) endFor the time delay I am using lua posix.
Here is my problem: For some reason the spectated player seems to stay at one place for the spectator.
I got absolutely no idea why that happens and I hope that someone can help me :)