Minigames
#1
Minigames plugins request:
-The Walls.
What are The Walls? (Info taken from bukkit TheWalls)
When there are atleast 4 people (on different teams) in the waiting que, a countdown to the next game will start.
When the next game starts, if people teamed up, they will be on the same team, if people didn't team, they will be by themselves, or with random people.
People will have 15 (configurable) minutes to collect resources on their side, after 15 minutes, the sand wall will be removed and people must try to survive.
Ten minutes (can change in config) after the wall has fallen, everyone will be teleported to the deathmatch area where they will fight.
-Prophunt
PropHunt or Hide 'n' Seek or Blockhunt is the original Minecraft port of the CSS,Cod4, GMod,TF2 (As well as other games) mod "PropHunt". Prophunt was made by Tomski before the amazing "Hide N Seek" minigame by Hive.mc. It is a game of hide and seek, where the hiders are disguised as "props" or in this case...... Minecraft Blocks! Players are given a choice if they want to be a Hider or Seeker (New!). Hiders find a nice suitable place and Block Lock at that location. Seekers will then try and find the Blocks for a certain amount of time. For every hider kill, the round timer goes up! If the round timer ends up, the hiders won. If there are nor more hiders, the seekers won. For every winning, you will receive coins to be used in the shop to buy certain disguises or tickets!
-OITC (One In The Chamber)
This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
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#2
Aren't usually most "The Walls" maps redstone-controlled?
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#3
They can be, but plugin-controlled too, and I maybe MCServer doesn't support it, the redstone is not complete I think.
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#4
It's actually easier to make it plugin-controlled, rather than redstone-controlled. Also it would be more performant, since plugins may manipulate the world directly, instead of using (indirect) redstone mechanics. A plugin can even enforce players to stay within the walls until the time to battle comes.
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#5
Updated thread to include more minigames requests.
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#6
Should pay attention to VampireZ.
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