SkyBlock v3
Well okay tested it, there is no much change.
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Thanks given by: NiLSPACE
Will there be a feature to set a spawnpoint for different spawn schematics? or is there a way to fix this in the code already?
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Have pushed the changes for a rework of the challenges into that branch, if someone wants to test them:
https://github.com/Seadragon91/SkyBlock/tree/rework

The old challenges and language files can not be used for this pre version.
Changes done:
  • Open challenges window with /challenges
  • Every level has a own inventory
  • Information are displayed when mouse is over the item
  • Try to complete a challenge per click, if required items are available
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Thanks given by: MeMuX




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