ClearLagg
ClearLagg clone for MCServer
Features
- Clear all entities (configurable time)
- Limit mobs
Commands/Permisions
/lagg clearlagg.lagg
/lagg clear (clears all entities)
/lagg check (counts entities)
/lagg killmobs (kills all mobs)
/lagg info (shows current chunk count and ram usage)
/lagg unloadchunks (Saves and unloads chunks, then sends ram use statics)
Settings(settings.lua)
--GENERAL--
TimeToRemove = 300 - Time until clearing all entities (in seconds, default 5 minutes)
RemovePickups = true - If true, pickups will be cleared
RemoveProjectiles = true - If true, projectiles will be cleared
RemoveMobs = false - If true, all mobs will be removed
--MOBLIMITER--
MaxMobsInChunk = 6 - Max mobs in the same chunk
Monsters = 100 - Max monsters in world
Passive = 50 - Max passive mobs in world
Ambient = 15 - Max ambient mobs in world
Water = 15 - Max water mobs in world
Download: https://github.com/tonibm19/ClearLagg/ar...master.zip
Github: https://github.com/tonibm19/ClearLagg
ClearLagg clone for MCServer
Features
- Clear all entities (configurable time)
- Limit mobs
Commands/Permisions
/lagg clearlagg.lagg
/lagg clear (clears all entities)
/lagg check (counts entities)
/lagg killmobs (kills all mobs)
/lagg info (shows current chunk count and ram usage)
/lagg unloadchunks (Saves and unloads chunks, then sends ram use statics)
Settings(settings.lua)
--GENERAL--
TimeToRemove = 300 - Time until clearing all entities (in seconds, default 5 minutes)
RemovePickups = true - If true, pickups will be cleared
RemoveProjectiles = true - If true, projectiles will be cleared
RemoveMobs = false - If true, all mobs will be removed
--MOBLIMITER--
MaxMobsInChunk = 6 - Max mobs in the same chunk
Monsters = 100 - Max monsters in world
Passive = 50 - Max passive mobs in world
Ambient = 15 - Max ambient mobs in world
Water = 15 - Max water mobs in world
Download: https://github.com/tonibm19/ClearLagg/ar...master.zip
Github: https://github.com/tonibm19/ClearLagg