11-28-2014, 06:42 PM
I used minecraft 1.8 to import maps was not successful.
I try this method below , new the World, then replace region.
===========
First, run MCServer - this will create a default map for the server, in the "world" folder.
Go into the "world" folder and note that there is a "region" subfolder in it.
Take your world that you want to move, and locate its "region" folder.
Copy all files from the original "region" folder into MCS's "region" subfolder.
===========
After upload the region files, entering MCServer, maps are damage .
The maps have a lot of holes.
Logs:
WorldLoader(world): Block entity mismatch: block type mobspawner (52), type "MobSpawner", at {-131, 12, -22}; the entity will be lost.
[13:25:22] Chunk generator performance: 44.06 ch/s (89 ch total)
[13:25:23] Chunk generator performance: 44.94 ch/s (182 ch total)
[13:25:25] Chunk generator performance: 47.45 ch/s (288 ch total)
I try this method below , new the World, then replace region.
===========
First, run MCServer - this will create a default map for the server, in the "world" folder.
Go into the "world" folder and note that there is a "region" subfolder in it.
Take your world that you want to move, and locate its "region" folder.
Copy all files from the original "region" folder into MCS's "region" subfolder.
===========
After upload the region files, entering MCServer, maps are damage .
The maps have a lot of holes.
Logs:
WorldLoader(world): Block entity mismatch: block type mobspawner (52), type "MobSpawner", at {-131, 12, -22}; the entity will be lost.
[13:25:22] Chunk generator performance: 44.06 ch/s (89 ch total)
[13:25:23] Chunk generator performance: 44.94 ch/s (182 ch total)
[13:25:25] Chunk generator performance: 47.45 ch/s (288 ch total)