Aims to mimic official Minecraft's /gamerule command
Why this exists?
As awesome as Cuberite is, it has not implemented the standard game rules we're all used to like keepInventory and mobGreifing. This plugin will try to fill in that missing functionality.
Work in Progress
This plugin is not finished yet. We need your help implementing all the standard game rules! Check out the GitHub repo to see how you can contribute!
Game Rule Descriptions
Here's a list of the included (not necessarily implemented) game rules and what they (should) do:
Thanks to the Minecraft Wiki for providing descriptions of the game rules!
Commands
General
Debug
Permissions
Why this exists?
As awesome as Cuberite is, it has not implemented the standard game rules we're all used to like keepInventory and mobGreifing. This plugin will try to fill in that missing functionality.
Work in Progress
This plugin is not finished yet. We need your help implementing all the standard game rules! Check out the GitHub repo to see how you can contribute!
Game Rule Descriptions
Here's a list of the included (not necessarily implemented) game rules and what they (should) do:
- commandBlockOutput - Whethercommandblocksshouldnotifyadminswhentheyperformcommands
- Not implemented Default value: true Value Type: boolean
- disableElytraMovementCheck - Whethertheservershouldskipcheckingplayerspeedwhentheplayeriswearingelytra.Oftenhelpswithjitteringduetolaginmultiplayer,butmayalsobeusedtotravelunfairlylongdistancesinsurvivalmode(cheating)
- Not implemented Default value: false Value Type: boolean
- doEntityDrops - Whetherentitiesthatarenotmobsshouldhavedrops
- Not implemented Default value: true Value Type: boolean
- doFireTick - Whetherfireshouldspreadandnaturallyextinguish
- Not implemented Default value: true Value Type: boolean
- doLimitedCrafting - Whetherplayersshouldonlybeabletocraftrecipesthatthey'veunlockedfirst
- Not implemented Default value: false Value Type: boolean
- doMobLoot - Whethermobsshoulddropitems
- Not implemented Default value: true Value Type: boolean
- doMobSpawning - Whethermobsshouldnaturallyspawn.Doesnotaffectmonsterspawners.
- Not implemented Default value: true Value Type: boolean
- doTileDrops - Whetherblocksshouldhavedrops
- Not implemented Default value: true Value Type: boolean
- doWeatherCycle - Whethertheweatherwillchange
- Not implemented Default value: true Value Type: boolean
- gameLoopFunction - Thefunctiontoruneverygametick
- Not implemented Default value: - Value Type: string
- keepInventory - Whethertheplayershouldkeepitemsintheirinventoryafterdeath
- Not implemented Default value: false Value Type: boolean
- logAdminCommands - Whethertologadmincommandstoserverlog
- Not implemented Default value: true Value Type: boolean
- maxCommandChainLength - Determinesthenumberatwhichthechaincommandblockactsasa"chain"
- Not implemented Default value: 65536 Value Type: number
- maxEntityCramming - Themaximumnumberofotherpushableentitiesamoborplayercanpush,beforetaking3suffocationdamageperhalf-second.Settingto0disablestherule.Damageaffectssurvival-modeoradventure-modeplayers,andallmobsbutbats.Pushableentitiesincludenon-spectator-modeplayers,anymobexceptbats,aswellasboatsandminecarts
- Not implemented Default value: 24 Value Type: number
- mobGriefing - Whethercreepers,zombies,endermen,ghasts,withers,enderdragons,rabbits,sheep,andvillagersshouldbeabletochangeblocksandwhethervillagers,zombies,skeletons,andzombiepigmencanpickupitems
- Not implemented Default value: true Value Type: boolean
- naturalRegeneration - Whethertheplayercanregeneratehealthnaturallyiftheirhungerisfullenough(doesn'taffectexternalhealing,suchasgoldenapples,theRegenerationeffect,etc.)
- Not implemented Default value: true Value Type: boolean
- randomTickSpeed - Howoftenarandomblocktickoccurs(suchasplantgrowth,leafdecay,etc.)perchunksectionpergametick.0willdisablerandomticks,highernumberswillincreaserandomticks.settingtoahighintegerresultsinhighspeedsofdecayandgrowth
- Not implemented Default value: 3 Value Type: number
- reducedDebugInfo - Whetherthedebugscreenshowsallorreducedinformation;andwhethertheeffectsofF3+B(entityhitboxes)andF3+G(chunkboundaries)areshown
- Not implemented Default value: false Value Type: boolean
- sendCommandFeedback - Whetherthefeedbackfromcommandsexecutedbyaplayershouldshowupinchat.Alsoaffectsthedefaultbehaviorofwhethercommandblocksstoretheiroutputtext
- Not implemented Default value: true Value Type: boolean
- spawnRadius - Thenumberofblocksoutwardfromtheworldspawncoordinatesthataplayerwillspawninwhenfirstjoiningaserverorwhendyingwithoutaspawnpoint
- Not implemented Default value: 10 Value Type: number
Thanks to the Minecraft Wiki for providing descriptions of the game rules!
Commands
General
- /gamerule - Sets or queries a game rule valuePermission required: gamerule
Debug
- /grdbclose - DEBUG ONLY - Close all databases opend by GameRule pluginPermission required: gamerule.debug
Permissions
- - gamerule - Ability to run command, set and query game rule values
- Commands affected:- /gamerule - /gamerule doLimitedCrafting - /gamerule maxCommandChainLength - /gamerule disableElytraMovementCheck - /gamerule doMobLoot - /gamerule naturalRegeneration - /gamerule spawnRadius - /gamerule randomTickSpeed - /gamerule mobGriefing - /gamerule doFireTick - /gamerule doMobSpawning - /gamerule doWeatherCycle - /gamerule doTileDrops - /gamerule commandBlockOutput - /gamerule spectatorsGenerateChunks - /gamerule sendCommandFeedback - /gamerule doEntityDrops - /gamerule maxEntityCramming - /gamerule logAdminCommands - /gamerule reducedDebugInfo - /gamerule gameLoopFunction - /gamerule keepInventory
- Recommended groups: admin
- Commands affected:- /grdbclose
- Recommended groups: debug, developer