Well, if you wanna write to a .ini file (basically a fancy text file), here's some basic functions:
-- File path, the root starts at the MCServer executable
local FilePath = "Plugins/SomePlugin/MyIniFile.ini"
-- An integer that we want to store, let's say 34
local BlocksDestroyed = 34
-- Creates a .ini file object
local SomeIniFile = cIniFile()
-- Create a key for values to go under
SomeIniFile:AddKeyName("BlocksBroken")
-- Create a value under this key name
SomeIniFile:SetValueI("BlocksBroken", "ValueNumber", BlocksDestroyed)
-- Write the file to disk
SomeIniFile:WriteFile(FilePath)
If you would like to access that value from disk, do this:
-- Read the file off of the disk
SomeIniFile:ReadFile(FilePath)
-- Set value of NumBlocks to the amount stored under the key name and that specific value name
local NumBlocks = SomeIniFile:GetValueI("BlocksBroken", "ValueNumber")
file
NumBlocks would then contain the 34 that was stored in the file earlier. If you look in the file at the set file path, you should see a file structured like this:
[BlocksBroken]
ValueNumber=34
Hope this might have helped.