05-04-2015, 08:56 PM
I joined some three years ago. I've been thinking about the algorithms used in MineCraft for some time and wanted to see if I could develop something similar, especially with terrain generation. I first joined MineServer for a while, but the community was rather unhelpful, especially for non-Linux devs; it was a pain just to set the compilation environment, so I left after a while. Then I found MCServer and stayed. I started by meddling with threading issues, then some networking-related stuff, and finally the server was good enough that I could play with the terrain generator. What I consider my biggest achievement, though, is finally understanding the Lua C API enough to meddle with plugins.