[SOLVED] Pseudo Worlds?
#1
Hello,

I'm trying to create a "pseudo world", for lack of a better term, in which multiple worlds are created, yet all of them read from one world file.

From what I can tell, there is no way to hook into sending a chunk to a player, so using it alongside CreateAndInitializeWorld would be worthless.

If anyone has a solution to this, that world be wonderful, as it is essential to something I am attempting to do.

Thanks,
Nathan


P.S. I do understand that a distributed MCServer will not be implemented, but I believe this is a bit different.
P.P.S. I don't need to write to the world, only read the data and send it to the players.
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Messages In This Thread
[SOLVED] Pseudo Worlds? - by NathanFlurry - 05-07-2015, 10:12 AM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 10:30 AM
RE: Pseudo Worlds? - by NathanFlurry - 05-07-2015, 11:03 AM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 05:25 PM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 07:12 PM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 08:30 PM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 08:31 PM
RE: Pseudo Worlds? - by NiLSPACE - 05-07-2015, 08:36 PM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 08:42 PM
RE: Pseudo Worlds? - by NathanFlurry - 05-08-2015, 12:12 AM
RE: Pseudo Worlds? - by xoft - 05-08-2015, 12:35 AM
RE: Pseudo Worlds? - by NathanFlurry - 05-08-2015, 12:11 PM
RE: [SOLVED] Pseudo Worlds? - by xoft - 05-08-2015, 06:16 PM



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