[SOLVED] Pseudo Worlds?
#3
@worktycho - I'm attempting to utilize MCServer for a mini games server. I'm creating a method of linking and sending data between servers (similar to BungeeCord, but much more flexible). However, I'd like to have a server for the main hub and one for each individual mini game.

However, I'd like to be able to generate and delete lobbies on the fly. So creating servers by hand would be very ineffectual.

I'm not sure I explained that well enough. If you that made absolutely no sense, I'll try and explain it again.

Thanks,
Nathan

P.S. What I mean by "there is no way to hook into sending a chunk to a player" is a hook named something like "HOOK_CHUNK_SENT_TO_CLIENT".
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Messages In This Thread
[SOLVED] Pseudo Worlds? - by NathanFlurry - 05-07-2015, 10:12 AM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 10:30 AM
RE: Pseudo Worlds? - by NathanFlurry - 05-07-2015, 11:03 AM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 05:25 PM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 07:12 PM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 08:30 PM
RE: Pseudo Worlds? - by worktycho - 05-07-2015, 08:31 PM
RE: Pseudo Worlds? - by NiLSPACE - 05-07-2015, 08:36 PM
RE: Pseudo Worlds? - by xoft - 05-07-2015, 08:42 PM
RE: Pseudo Worlds? - by NathanFlurry - 05-08-2015, 12:12 AM
RE: Pseudo Worlds? - by xoft - 05-08-2015, 12:35 AM
RE: Pseudo Worlds? - by NathanFlurry - 05-08-2015, 12:11 PM
RE: [SOLVED] Pseudo Worlds? - by xoft - 05-08-2015, 06:16 PM



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