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So, I came across a nice-looking scripting language called AngelScript. Since I'll also be using this for a future project, I was thinking of attempting to export the Lua API to AngelScript and seeing how that works. It's a static-typed language and has a syntax almost identical to C++. Anyone interested in ever using this API if it came out?
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Unlike Lua, AngelScript comes with very little app-side documentation (after reading the docs for an hour, I was still unable to picture how it worked). Also the language seems a bit on the edge, it isn't used as much as Lua.
Given how much effort it would take to implement a second language into MCS, I vote "nay". I think your time would be much better spent improving the current Lua API or writing plugins or just any other improvement in MCS itself.