nbt in lua
#2
That's not only about reading and writing NBT, it's also about attaching foreign information to practically any object in the server. That would be a huge undertaking. (Also, consider that it's theoretically possible, although not used at this moment, to have a different world storage schema that's not using NBT).

Is it so important to track which fireballs are natural? Is there any special processing you'd be doing for the plugin's ones? I'd just go with not bothering, at least for the first version of the plugin.
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Messages In This Thread
nbt in lua - by warmist - 06-14-2015, 05:00 PM
RE: nbt in lua - by xoft - 06-14-2015, 05:04 PM
RE: nbt in lua - by warmist - 06-14-2015, 05:10 PM
RE: nbt in lua - by xoft - 06-14-2015, 06:09 PM
RE: nbt in lua - by warmist - 06-14-2015, 06:44 PM
RE: nbt in lua - by xoft - 06-14-2015, 07:15 PM
RE: nbt in lua - by warmist - 06-14-2015, 07:16 PM



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