01-08-2016, 09:19 PM
Ah, I see. I don't have one, I'm afraid. ^^' Thanks, however.
New segfault (RPi2)
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01-08-2016, 09:19 PM
Ah, I see. I don't have one, I'm afraid. ^^' Thanks, however.
01-16-2016, 11:35 AM
I've encountered a new segfault.
2 players were connected, and walking their freshly tamed dogs, and there was plenty of fighting with monsters going on. Quote:[02:21:51] [Jammet]: Er ist schwach aber er kann schon kaempfen fuer den besitzer.
01-16-2016, 07:58 PM
(This post was last modified: 01-16-2016, 07:58 PM by LogicParrot.)
Jammet: The last crash has just been fixed in 0601adb.
Thanks given by: Jammet
01-16-2016, 09:36 PM
(01-16-2016, 07:58 PM)LogicParrot Wrote: Jammet: The last crash has just been fixed in 0601adb. Wow that was fast! We do take out these dogs for a spin, now that they're helping .
01-16-2016, 11:10 PM
(01-16-2016, 09:36 PM)Jammet Wrote: Wow that was fast! We do take out these dogs for a spin, now that they're helping . You should probably wait for #2878 to be merged.
07-23-2016, 06:52 AM
Here is another new segfault. I do not know what it has been caused by.
Code: [14:17:23] User Sledgie65 authenticated with UUID 43f2f65b9f2d4c69a8f70b7a247e7e91
And another:
Quote:[15:15:58] Client "::ffff:87.146.244.152" uses an unsupported protocol (lengthed, version 210 (0xd2))
08-03-2016, 04:58 AM
(This post was last modified: 08-03-2016, 04:58 AM by Seadragon91.)
This 2 lines looks interesting
Code: terminate called after throwing an instance of 'Json::LogicError'
08-03-2016, 05:46 PM
Interesting, but without a stacktrace, there's very little hope of actually finding where the problem occurred.
08-08-2016, 03:31 AM
It sounds like it may be coming from calls to Json::Value::asString - there are only a few places where that's called.
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