New segfault (RPi2)
#21
Current version is:
Code:
[10:07:57] Cuberite Jenkins gcc armhf Release (master) build id: #528
[10:07:57] from commit id: 343531bafa8e7b646ec0eb8b65cae69b4abe05d9 built at: Mon 15 Aug 08:59:38 UTC 2016

Here we have a new one. It is reproducible like this:

Connect to the server, use the /spawn command to go to the spawn. Notice that only *very* few chunks will be loaded in -- you'll barely be able to see any more than just the spot you're standing at. No more chunks are being loaded in.

Eventually the connection times out. If you reconnect, the server crashes like so:

Code:
[10:08:38] User Jammet authenticated with UUID 5644c5e4e7694fcb8908e56cdcc2d2cd
[10:08:38] Player Jammet has joined the game
[10:09:52] Deadlock detected, aborting the server
[10:09:52]   D:    | Cuberite has encountered an error and needs to close
[10:09:52] Details | SIGABRT: Server self-terminated due to an internal fault
[10:09:52] Cuberite Jenkins gcc armhf Release (master) build id: #528
[10:09:52] from commit id: 343531bafa8e7b646ec0eb8b65cae69b4abe05d9 built at: Mon 15 Aug 08:59:38 UTC 2016
./Cuberite(_Z15PrintStackTracev+0x14)[0x200fac]
./Cuberite[0x1ed9ac]
/lib/arm-linux-gnueabihf/libc.so.6(__default_sa_restorer_v2+0x0)[0x76c15160]
/lib/arm-linux-gnueabihf/libc.so.6(gsignal+0x38)[0x76c13f50]
./start.sh: line 1: 14305 Aborted                 ./Cuberite

So "/spawn" is unusable at this moment. This also seems to affect /warp. Maybe all teleportation commands are bugged. Still testing. I see some of this seems to be getting addressed, but I have not the technical knowhow to understand if it's the same thing.
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