11-12-2015, 06:41 AM
I have almost exactly copied you code:
I don`t really know what the issue is here, nothing happens when I enter the area
(I even tried giving myself default rank)
local bblock = cBoundingBox(Vector3d(-372, 218, 131), Vector3d(-377, 220, 130)) function OnPlayerMoving(Player, OldPosition, NewPosition) World = Player:GetWorld() if bblock:IsInside(NewPosition) then return true end end
I don`t really know what the issue is here, nothing happens when I enter the area
(I even tried giving myself default rank)