11-22-2015, 09:57 AM
Yes, this is one of the bugs I'm working on. Unfortunately it involves a lot of work, due to complexities at the hart of the server.
Question about multi-worlds
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11-22-2015, 09:57 AM
Yes, this is one of the bugs I'm working on. Unfortunately it involves a lot of work, due to complexities at the hart of the server.
11-22-2015, 08:14 PM
(This post was last modified: 11-22-2015, 08:15 PM by LogicParrot.)
How stable is it to have multiple worlds at the moment?
@DrMasik could you provide a link to your problematic plugin? (11-22-2015, 08:14 PM)Safwat Wrote: How stable is it to have multiple worlds at the moment? 10-20 minutes and i'm post the code. (11-22-2015, 08:14 PM)Safwat Wrote: How stable is it to have multiple worlds at the moment? Schema ( Player login -> Teleport to wrap world ->Teleport to selected world) Move player to main world
Next function called to teleport into some of worlds (survival1):
11-24-2015, 04:59 PM
(This post was last modified: 11-24-2015, 05:14 PM by LogicParrot.)
The book has basic multi-world documentation now. I'd like to improve it further. Here are several more questions.
Quote:You'll have to create a plugin to do that. You can only tell what type of portal (nether, end) should go to what world. In this post, Tonibm19 mentioned Essentials. So, can Essentials do that already? Related plugin ftr: https://forum.cuberite.org/showthread.ph...BungeeCord @DrMasik Thanks for the code. I'll have a look when I learn the API.
11-24-2015, 05:15 PM
Edited the last post and added more questions.
(11-24-2015, 05:15 PM)Safwat Wrote: . Do not confuse "Multi world" and "Multi server". The "Multi server" - it is Bungeecord. It is multiply instances of running servers. Different IPs or/and ports. The "Multi world" - it is one instance of the running server to provide multiply independent worlds. (11-24-2015, 04:59 PM)Safwat Wrote: .. Bungeecord servers can not share inventory. In my plugin player inventory saved for the world. Updated when player disconnected. Clean and load when player connect to the world. It is simple but block to transfer inventory from creative to survival ![]() | ||||
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