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12-28-2015, 04:41 PM
Is it possible to add hook on block moving and on block destroyed (dig)?
HOOK_BLOCK_MOVING - such as "HOOK_PLAYER_MOVING" but only for blocks.
HOOK_BLOCK_DIG - Coordinates and who is dig.
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I don't think there's a "moving block" action at all. Blocks can be placed and dug, that's it.
There's already HOOK_PLAYER_BREAKING_BLOCK, HOOK_PLAYER_BROKEN_BLOCK, HOOK_PLAYER_PLACING_BLOCK and HOOK_PLAYER_PLACED_BLOCK, is that enough for your purposes?
We don't have hooks for other entities placing and digging blocks yet, because endermen weren't considered and still aren't implemented anyway.
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So.How can you control moving blocks by piston?
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You can't, currently. What kind of an interface would you suggest?