I want to make a plugin that makes gold/iron drop ingots instead of the ore, I adapted the example from the docs but can't seem to get it to work (it crashes cuberite). I'm new to cuberite plugin development (lua in general, actually). I already add the hook HOOK_BLOCK_TO_PICKUPS. Please help
Changing Item Drops
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06-21-2016, 05:26 PM
Of course it would help if you showed your code. Do you just have the example from the docs? Do you have a link to the page showing the example?
06-21-2016, 09:38 PM
A plugin shouldn't be able to crash the server. I'd really appreciate if you could post your code so that we can hunt down the bug you've run into.
I've used other ways of trying but this is the one I could seem to replicate. Doesn't work and seems to crash cuberite
function OnBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups) if (a_Digger ~= nil) then return false; end if (a_BlockType == E_BLOCK_IRON_ORE) then return true end a_Pickups:Clear(); a_Pickups:Add(cItem(E_ITEM_IRON_INGOT)); return true; end;
Hey,
I checked your code and corrected it. I think you want to run the code only if it's a player Also corrected the item that you want to have as a new pickup. Here you can find a list of all values http://api-docs.cuberite.org/Globals.html function OnBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups) -- Check if digger is null or is not a player if (a_Digger == nil) or (a_Digger:GetEntityType() ~= cEntity.etPlayer) then return false end -- Check if the block is a iron ore if (a_BlockType ~= E_BLOCK_IRON_ORE) then return true end -- Clear all defaul pickups a_Pickups:Clear(); -- Add iron ingot a_Pickups:Add(cItem(E_ITEM_IRON)) return true end If you mean red lines in the terminal, this can be a error inside of cuberite or something gone wrong in a plugin. If the error is from a plugin it's a stack trace, that contains the plugin name and the line of the error. In this case I think it was the wrong item type, because it was nil and adding a nil value will cause an error. Thanks given by: Epsilith
06-22-2016, 04:27 PM
Omg, thanks. Now I just need to add gold
Problem solved
06-22-2016, 04:40 PM
Epsilith, so was it a crash or just a red error report (and the server continued running)? The red error report is a normal reaction to code errors in plugins.
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