06-17-2017, 05:43 AM
(This post was last modified: 06-17-2017, 05:20 PM by Seadragon91.)
Created a branch hook_testing where I currently added fuzzing for the entity in HOOK_SPAWNED_ENTITY. I get a few crashes and a std::bad_alloc.
If someone wants to debug it. Add the plugin. enable it and start the server. It starts then directly fuzzing of the entities. A message will be printed for every entity that spawned.
I highly recommend to run the server in a vm or with an tool that limits the memory!
If someone wants to debug it. Add the plugin. enable it and start the server. It starts then directly fuzzing of the entities. A message will be printed for every entity that spawned.
I highly recommend to run the server in a vm or with an tool that limits the memory!