I'm not entirely sure on PalettedBlockArea. The aim of this class is to have one implementation of 1.13 memory saving palettes that can be re-used in BlockArea, chunk generation, chunk storage. For the latter two though, which are comparatively short-lived but tend to be access-heavy, we'd want to prioritise speed (so no additional palette lookup) over memory savings. So the class may just end up subsumed into ChunkData for chunk storage.
1.13 migration, aims & objectives
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Messages In This Thread |
1.13 migration, aims & objectives - by tigerw - 09-14-2020, 04:54 AM
RE: 1.13 migration, aims & objectives - by bearbin - 09-22-2020, 01:30 AM
RE: 1.13 migration, aims & objectives - by tigerw - 09-22-2020, 05:22 AM
RE: 1.13 migration, aims & objectives - by tigerw - 09-22-2020, 05:31 AM
RE: 1.13 migration, aims & objectives - by bearbin - 09-29-2020, 08:39 AM
RE: 1.13 migration, aims & objectives - by Mathias - 09-29-2020, 10:42 AM
RE: 1.13 migration, aims & objectives - by 12xx12 - 03-08-2021, 07:49 PM
RE: 1.13 migration, aims & objectives - by tigerw - 03-09-2021, 10:14 PM
RE: 1.13 migration, aims & objectives - by 12xx12 - 03-09-2021, 10:24 PM
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