02-16-2012, 11:48 PM
I'm not yet sure how the cWindow class works. And how does cWindowOwner fit in?
From what I've seen, cWindowOwner has descendants although they don't really use much of it - there's no virtual members, so there's not much to override.
Also, does the current windowing work multi-player? (both players open the same entity's window, one player puts something in it, does the other player see it?)
I'd say this is a good candidate for a rewrite, or at least for a very good documentation
From what I've seen, cWindowOwner has descendants although they don't really use much of it - there's no virtual members, so there's not much to override.
Also, does the current windowing work multi-player? (both players open the same entity's window, one player puts something in it, does the other player see it?)
I'd say this is a good candidate for a rewrite, or at least for a very good documentation