cWindow and cWindowOwner
#2
(02-16-2012, 11:48 PM)xoft Wrote: I'm not yet sure how the cWindow class works. And how does cWindowOwner fit in?
From what I've seen, cWindowOwner has descendants although they don't really use much of it - there's no virtual members, so there's not much to override.

Also, does the current windowing work multi-player? (both players open the same entity's window, one player puts something in it, does the other player see it?)
The whole idea of the cWindowOwner class is that it opens a single window for multiple players. a cChestEntity is a cWindowOwner, because it owns a window.

(02-16-2012, 11:48 PM)xoft Wrote: I'd say this is a good candidate for a rewrite, or at least for a very good documentation Smile
Perhaps, I don't really understand it much myself, other than that it works XD
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Messages In This Thread
cWindow and cWindowOwner - by xoft - 02-16-2012, 11:48 PM
RE: cWindow and cWindowOwner - by FakeTruth - 02-17-2012, 12:20 AM
RE: cWindow and cWindowOwner - by xoft - 03-16-2012, 02:20 AM
RE: cWindow and cWindowOwner - by FakeTruth - 03-16-2012, 03:50 AM
RE: cWindow and cWindowOwner - by xoft - 03-16-2012, 05:10 AM
RE: cWindow and cWindowOwner - by FakeTruth - 03-16-2012, 05:16 AM
RE: cWindow and cWindowOwner - by xoft - 03-16-2012, 07:27 AM
RE: cWindow and cWindowOwner - by FakeTruth - 03-16-2012, 09:18 AM



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