03-06-2012, 10:28 PM
Hey,
For another project that I'm helping with its quite a problem that debug is slowing the application down as much as it does.
I read around the internet that using _NO_DEBUG_HEAP=1 could fix that.
Now i tried it out but notice the memory being the same and the loading also.
Haven't tried it on a full run yet.
Release mode gives 74mb ram debug mode uses 450mb ram.
Adding _NO_DEBUG_HEAP gives no change to this.
The loading takes just as long etc so i figured _NO_DEBUG_HEAP simply isn't working for some reason.
I used google quite a bit but they say add it as a system env i did no change.
So I'm hoping there is another option or a reason why it inst working.
The goal is to make the application run quite a bit faster then it currently does in debug.
As atm even the cpu is a bottleneck as when running in release only a bit of cpu is used but in debug mostly around 60%.. what is a bit much more so when more connections are made.
For another project that I'm helping with its quite a problem that debug is slowing the application down as much as it does.
I read around the internet that using _NO_DEBUG_HEAP=1 could fix that.
Now i tried it out but notice the memory being the same and the loading also.
Haven't tried it on a full run yet.
Release mode gives 74mb ram debug mode uses 450mb ram.
Adding _NO_DEBUG_HEAP gives no change to this.
The loading takes just as long etc so i figured _NO_DEBUG_HEAP simply isn't working for some reason.
I used google quite a bit but they say add it as a system env i did no change.
So I'm hoping there is another option or a reason why it inst working.
The goal is to make the application run quite a bit faster then it currently does in debug.
As atm even the cpu is a bottleneck as when running in release only a bit of cpu is used but in debug mostly around 60%.. what is a bit much more so when more connections are made.