I'll be splitting the chunk data into separate byte arrays for each of BlockType, BlockMeta, BlockLight and BlockSkyLight, to make it possible to implement dynamic chunk height. This means I'll be touching most chunk-data-related stuff, especially storage, generation and packetizing.
This message is only to inform other developers of the upcoming change and a plea that they refrain from changing stuff too much to avoid potential code conflicts
This message is only to inform other developers of the upcoming change and a plea that they refrain from changing stuff too much to avoid potential code conflicts