03-21-2012, 10:47 PM
I don't know why this happens, but this crash happens a lot on my server...
In cPlayer::~cPlayer() it apparently deletes a dangling pointer which doesn't make any sense to me..
The call stack is really not that interesting
And here are some variables
I also got a dump file from VS2010 so I don't know if that's any help...
In cPlayer::~cPlayer() it apparently deletes a dangling pointer which doesn't make any sense to me..
The call stack is really not that interesting
And here are some variables
I also got a dump file from VS2010 so I don't know if that's any help...