04-01-2012, 10:23 PM
Are there any ways to get descriptor or name of the world where player is situated? I found C++ method:
const AString & GetDescription(void) const {return m_Description; }
, but there is no lua interface for it and it has comment:
// FIXME: This should not be in cWorld
Why it is not in lua API and why this should not be in cWorld?
It is necessary for the implementation of Boo's plugin idea:
https://forum.cuberite.org/showthread.php?tid=408
const AString & GetDescription(void) const {return m_Description; }
, but there is no lua interface for it and it has comment:
// FIXME: This should not be in cWorld
Why it is not in lua API and why this should not be in cWorld?
It is necessary for the implementation of Boo's plugin idea:
https://forum.cuberite.org/showthread.php?tid=408