(06-03-2012, 06:46 PM)xoft Wrote: This would become a nightmare both to parse and to human-read, if you mixed non-damage and damage recipes together.If you have a better idea, go ahead and code it. I will adapt to it.
(06-03-2012, 06:46 PM)xoft Wrote: List all the possibilities into the recipe file. There is no built-in support for shapeless recipes. Hoes and Axes already use this approach.Yeah... but hoes and axes have 2 possible combinations. There's like 72 for Eye of Ender (if I'm counting right).
EDIT: Yup. 72