11-16-2012, 02:55 AM (This post was last modified: 11-17-2012, 01:51 AM by NiLSPACE.)
is there a way to let the server save the worlds each few minutes?
got a patch for the " [date] Spawning player "(player)" on client "(otherplayer)"@ (IP)"
I'm running last tests on Trady main functionality.
Right now it seems to be bug-free Sell, buy operations, all possible fractional trade halted operations informators, cash machine checks and stuff, all works with coiny, et cetera...
It only lacks web-adnim for settings, settings storage and check for shops to be undamaged on loading.
I don't know what should I do in case of damage being detected, though... Create shop anyway - it'll break with attempt to trade with it. Flush data - it'll break shops in case world was temporally disabled... Ideas? Healp?
Ohkey, now making Trady becomes really boring I don't even know if anyone will use it
I'm working on making shops and cash machines to be destroyed if their chests or signs were destroyed by owner...