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*sigh* I've been trying to find out if there is a way to get the memory usage of a lua state. After a long search I found that there is even a function for it in Lua.. "collectgarbage('count')". You can even use it with cPluginManager:CallPlugin.
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Just wondering, is there actually any way for MCServer to protect land from sand cannon/anvil cannons? Its pretty easy to grief something like spawn with that.
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04-12-2015, 07:14 AM
(This post was last modified: 04-12-2015, 07:34 AM by LO1ZB.)
I do not have an developer acc there. :/
EDIT:
the warning is generated by cmake