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I'd venture a guess that SendChat() could be used at times when the player has no world assigned to them (during initial login, or nether portal transport perhaps?) so it tries to determine the last available world really hard.
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Oh, wow that's quite allot. Since when do we have the "rebase before merge" policy?
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Is the policy mentioned in our global contributing policy?
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Whats the convention for returning a value and an error code from a function? I've got a function that needs to return whether it succeed, and if it succeeded, what the result was. Should I return a pair, or use a reference parameter to return the value?
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Usually we use an out (reference) parameter for the value and return the success indicator.