07-12-2012, 12:11 AM
when do you think you finish your work??
Random Chitchat 2012-2016
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07-12-2012, 12:11 AM
when do you think you finish your work??
07-12-2012, 12:34 AM
Well, the ravines' shapes are turning out somewhat. There are a few irregularities still, but in general, I'm quite satisfied
(red = ravine point of generation (origin), ltgray = pointer to ravine + ravine base shape, black = ravine final shape)
07-12-2012, 12:37 AM
wow that looks pretty cool but are they far enough apart each other??
07-12-2012, 12:40 AM
Placement will need some playtesting and tweaking. But first I'd like to have a working implementation of the shape and its projection into the world.
07-12-2012, 12:41 AM
good idea the world generation just keeps getting better and better
Out of curiosity, I've tried STR's jungle tree patch, and the generator is woeful now - it takes about 10 seconds to generate a single jungle chunk. WTF? There's something fishy going on.
True, I'm running in Debug mode which has its penalties, but I don't think they'd be so big.
07-13-2012, 12:56 AM
maybe becouse it needs to generate a 2x2 log
Definitely not. It's spending all its cycles in the memory management, so either you underestimated the number of blocks needed for a jungle tree, or there's a bug generating duplicate blocks per tree.
It's now 15 minutes since I connected the client, and I'm still having the "downloading terrain" screen. Now I see why people complain about the terrain download taking too long
07-13-2012, 01:05 AM
if you finaly connect you will see that the small trees are sometimes floating and sometimes in a big jungle tree generated.
07-13-2012, 02:32 AM
how is your ravines generation?? already a picture?
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