Random Chitchat 2012-2016
is there a way to let the server save the worlds each few minutes?
got a patch for the " [date] Spawning player "(player)" on client "(otherplayer)"@ (IP)"


Attached Files
.txt   ClientHandle.cpp.patch.txt (Size: 435 bytes / Downloads: 200)
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can you commit this patch? its a bit frustrating to keep having that message when someone joins.
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M'kay, rev 1047
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thank youBig Grin
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I'm running last tests on Trady main functionality.
Right now it seems to be bug-free Smile Sell, buy operations, all possible fractional trade halted operations informators, cash machine checks and stuff, all works with coiny, et cetera...
It only lacks web-adnim for settings, settings storage and check for shops to be undamaged on loading.

I don't know what should I do in case of damage being detected, though... Create shop anyway - it'll break with attempt to trade with it. Flush data - it'll break shops in case world was temporally disabled... Ideas? Healp?
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Ohkey, now making Trady becomes really boring Smile I don't even know if anyone will use itBig Grin
I'm working on making shops and cash machines to be destroyed if their chests or signs were destroyed by owner...
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is it my computer or is https://code.google.com/p/mc-server/source/list not working?
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doesn't work for me either
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weird becouse https://code.google.com/p/mc-server/ does work :O
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it works againBig Grin
i found out that the pumpkin pie crafting didn't work so i fixed it and i forgot the (mossy)cobblestone walls


Attached Files
.txt   crafting.txt (Size: 14.62 KB / Downloads: 321)
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