03-11-2013, 05:19 AM
I think it does fill the chunk with air, but since you don't un-set the "default" flags, MCServer then overwrites whateer you did with the normal chunk generator data.
You should fill the chunk using cChunkDesc:FillBlocks(), then use cChunkDesc::SetUseDefaultBiomes(false), cChunkDesc::SetUseDefaultHeight(false), cChunkDesc::SetUseDefaultComposition(false), cChunkDesc::SetUseDefaultStructures(false) and cChunkDesc::SetUseDefaultFinish(false). This way you'll turn off the parts of the generator that you don't want (i. e. all of them).
You should fill the chunk using cChunkDesc:FillBlocks(), then use cChunkDesc::SetUseDefaultBiomes(false), cChunkDesc::SetUseDefaultHeight(false), cChunkDesc::SetUseDefaultComposition(false), cChunkDesc::SetUseDefaultStructures(false) and cChunkDesc::SetUseDefaultFinish(false). This way you'll turn off the parts of the generator that you don't want (i. e. all of them).