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How did you create that huge overworld map? Just flying around?
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What exactly does your graph display? What do the x and y axis represent?
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i'm kinda afraid i accidentally delete the svn ;S but what i can do is before commenting something download the svn.
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You wont suddenly delete the svn lol.
If you do a wrong upload just undo it the older rev will still be there.
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03-14-2013, 06:42 AM
(This post was last modified: 03-14-2013, 06:43 AM by xoft.)
1, Use a "for" loop, because you know the limits beforehand; a for loop is usually better optimized than a while loop. Also it's more readable.
2, Use a cBlockArea object to read the data around the player and then access it easily on a block-by-block basis. The cBlockArea should be properly documented in the Wiki