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Endermen behave weirdly. In vanilla Minecraft the are mostly passive mobs and only get angry when you look 'em in the eye.
One of my PRS seems to have made the mobs swim less proficiently. Swimming is half-baked anyways so that's fine. I'll fix it thoroughly later.
Just putting it in here as a reminder: tamed wolfs currently follow the player at a snails pace. Much too slow.%
Updated to build

MCServer Jenkins gcc armhf Release (master) build id: #29
from commit id: d50c8f073c979e855c3910bbb79b435f2f60f1a2 built at: Sun May 24 11:11:42 EDT 2015

one day ago, and now all chickens jump over fence gates. My farm! XD It's empty!
Lol, the fence fix was "ad-hoc" and some update probably broke it. Sorry about that XD
Now that we have proper Pathfinder bounding boxes, fences and doors are the very next thing on my to-do list. So hold on.
I've seen wolfs and chickens also try to go through a specific spot in some dirt walls, and they would try this for forever unless I helped them somehow. It's a very complex structure so maybe that got them confused. But I'm glad fences/fencegates are gonna get their superpowers back Wink.
(05-27-2015, 08:11 PM)Jammet Wrote: [ -> ]I've seen wolfs and chickens also try to go through a specific spot in some dirt walls, and they would try this for forever unless I helped them somehow.

Jammet, could you please reproduce this with screenshots / video / detailed explanation? This is important.
I think it might be a lot easier if you looked at this yourself... the structure is kinda big... I'd spawn new mobs for you no problem. I can make screenshots but they might not get the full picture there.

Server would be at jammet.duckdns.org ... just need a name to add to the whitelist.
I've PM'ed you.
Alright got it, I'll reply with what I can do to help.
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