10-23-2013, 11:19 PM
Does anyone see what I'm doing wrong here? It keeps crashing
cRoot:Get():ForEachWorld(
function(World)
World:QueueTask(
function(a_World)
a_World:DoWithPlayer(Request.PostParams["PlayerName"],
function(Player)
if Player:GetName() == Request.PostParams["PlayerName"] then
Player:GetClientHandle():Kick("You were kicked from the game!")
table.insert(ExcludePlayer, Request.PostParams["PlayerName"])
end
end
)
end
)
end
)
Request.PostParams["PlayerName"] isn't nil so it can't be that.

