04-26-2014, 11:14 PM
I haven't tested recently, but I expect it not to work. This is because there's a special thread for reading the server console input, and that thread is waiting for the input, so it cannot be stopped externally in any other way than killing it.
If you save-all and kill the server, you might cause connected players to lose their data, because those are saved only when the players disconnect.
If you save-all and kill the server, you might cause connected players to lose their data, because those are saved only when the players disconnect.